![]() ![]() Crawl under to find the rare "Leto's Amulet" item. To solve the trap, simply crouch to make an illusory wall disappear. This is the first trial Indiana Jones must face in the Grail Temple at the end of the movie. At the end of the dungeon, you may find a message written in white paint on one of the walls - "Only the Penitent Man Shall Pass." This is a reference to the Indiana Jones And The Last Crusade movie. Go to the first Sewers dungeon, one of the randomly-generated dungeons on Earth, located before the first boss. Use the Master Key to unlock it and find the SMG inside. Proceed until you reach a red room - take the stairs up to a locked door. Go back to Floor B2, and take a right down the hallway. Jump through the fan and collect the Ward 13 Master Key. Shut off the fusebox, and return to the central hub room. Go left and reach the red door to find another Tome Of Knowledge. Follow the hall, and unlock the door ahead with the keycard. Go down to Floor B3, and use the fuse on the fusebox. The Fuse is located through the third door. Use the Tape Recorder through the second door to get the Elder Knowledge trait. Go down to Floor B2, and use the keycard to unlock the door. After your first teleport, a keycard will appear on a nearby table. This can be done at the start of the game. To find the secret SMG weapon and Elder Knowledge trait, which gives a bonus to XP earned, find all the hidden areas around Ward 13. You can get an unlimited number of charges by replaying New Game+ and collecting Simulacrum and Lumenite Crystals. Lumenite Crystals can also upgrade your Dragon Heart charges. Boss weapons are special weapons that drop from bosses, and can be acquired by defeating bosses using alternate methods. Lumenite Crystals are special rare items that you can use to craft/upgrade Boss weapons. ![]() Elite enemies are much more likely to spawn, regular enemies will be more difficult, and Lumenite Crystals will drop more commonly. Rerolling will reset the world and make it much more difficult. You will then have the option to increase the difficulty and Reroll at this location. Once the final boss is defeated, return to Ward 13 and activate the Red Stone. In Chronos, the prequel game to Remnant, the Labyrinth's guardian was killed by the Dreamer.Successfully complete the story and defeat the final boss.The Labyrinth itself is an endless abyss filled with strange floating islands connected by a network of suspended stairs and walkways. Heroes granted access to the Labyrinth by its Keeper can journey to other worlds, even those whose link through the World Stones have been temporarily severed. In the endless dimension between worlds sits an impossible tower, the gateway to the Labyrinth – the physical connection between planes of existence.The orange teleporter on the map is not actually in the Labyrinth. The map displayed on the wall in Founder's Hideout shows three teleporters in the Labyrinth: purple, red, and orange. Players can access different realms from here: The Labyrinth serves as a gateway and physical connection between realms. The Labyrinth can be accessed from Earth by speaking to the Keeper of the Labyrinth.Players can explore different realms where various events, enemies, dungeons, bosses, NPCs, and items are dynamically generated. The Labyrinth is a location in Remnant: From the Ashes.
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